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by Marion Walker<<set $ctokens to 0>>
<<set $ktokens to 0>>
<<set $atokens to 0>><h1>CONTENT WARNINGS</h1>
@@color:red;
Child death, implied suicide, violence
@@
[[I accept these warnings.|begin]]<h1>Kintsugi</h1>
@@color:gold;
<<type 40ms>>
Kintsugi (金継ぎ, "golden joinery"), also known as Kintsukuroi (金繕い, "golden repair"), is the Japanese art of repairing broken pottery with lacquer dusted or mixed with powdered gold, silver, or platinum, a method similar to the maki-e technique. As a philosophy, it treats breakage and repair as part of the history of an object, rather than something to disguise.
<</type>>
@@
<<timed 7s t8n>>The rain rolls in heavy sheets onto the modest neighborhood. An old, rusted sedan pulls into the
driveway of a two-story house. Stepping out of the car, a grizzled fellow reviews his notes,
shielding them from the rain. His car door shuts with a slam as his equipment clacks on his belt.
<<next 2s t8n>>
[[Approach the house.|front]]
<h6> Credit
https://www.definitions.net/definition/kintsugi </h6>
<</timed>>The wind chimes clank ominously on the front porch as he approaches. Yet his hat sits still on
his head. He curses under his breath. This is the right house key, but the lock won't budge. He
clearly isn't welcome here. A few twists of his hand and the lock gives.
Dim evening light shining through the clouds illuminates the inside of the foyer. The door is creaking on its hinges
as it sways open. Clicking on his flashlight, the fellow begins his investigation.
[[Wipe shoes on the welcome mat.|mat]]
[[Check the kitchen.|nomat]]
<<timed 7s t8n>>
<<type 40ms>>
@@color:green;
A harsh ring from the nearby home phone startles his inital sweep. He reaches for it but
it stops as soon as he grabs it. He punches the voicemail button on the answering machine instead, cycling through
messages from the past few months until he finds one that piques his interest.
"Hello Mr. and Mrs. Hale. This is Jenny from Old Oaks Middle School. I'm calling because your daughter Kim is...
struggling in her classes. Her teacher tells me she keeps staring into space and won't do any of her work. Could you
both schedule a meeting with me?"
Another message plays soon after.
"Hi Mr. and Mrs. Hale. I am calling you regarding your daughter Kim. She was in detention today because she got into
a physical confrontation with another student. Please call me back at your earliest convenience."
The button clicks by itself as yet another message plays.
This time the answering voice is a different person entirely. "G-Good day Mr. and Mrs. Hale." The voice quivers followed
by a noticable pause. "You need to come to the school immediately. Something happened with your daughter, and your son--son--"
A loud warble of static emits from the answering machine before a loud POP cuts the sound entirely. The fellow whistles
out a breath as he furrows his brow, looking back at his notes. His head snaps to the kitchen to the sound of muffled
sniffling reaches his ears.
@@
<</type>><</timed>>
<<set $ktokens += 1>>@@color:gray;
The ghost hunter peers down at his sodden shoes. It wouldn't do to track mud throughout the house, angry ghost or not.
With a few scuffed sweeps his boots are sparkling. <<set $ctokens += 1>>
@@
[[Head to the kitchen|kitchen]]<<script>> UI.alert("WHAT DID YOU DO!")<</script>>
@@color:red;
He makes his way to the [[kitchen|kitchen]], leaving a muddy trail of footprints behind him. A sickening crack rings out through the
air as the front window shatters. He clutches the crucifix hidden away in his pocket. <<set $atoken += 1>>
@@It is a modest kitchen, with a personal touch to every part of it. An old spice rack is filled with seasonings in varying amounts. A sign reading "Bless this Mess" hangs over the electric stovetop which has a hefty amount of crumbs and grease stains on it. Dishes are piled to the side of the sink, clearly unwashed.
<<nobr>>
Curtains billow as a breeze gently rustles the papers on the nearby refridgerator. The fellow shuffles towards it,
observing the numerous pictures and magnets. A crude crayon drawing captures his interest. Two tall stick figures surround two smaller figures in the picturesque image of a generically happy family. They all sport blank smiles with a rainbow
drawn in the back. There is something written on the [[page|page]] that is difficult to read.
<</nobr>><<script>> UI.alert("LOOK CLOSER")<</script>> He picks up the drawing to take a closer look at the writing.
<<timed 2s t8n>>
<<nobr>>
@@color:red;
In an instant the drawing morphs into a grotesque scene: the parents' eyes are crossed out in red while the girl in the picture keeps her blank smile, holding up the severed head
of her brother. Red scribbles representing blood suddenly appear everywhere in the drawing.
@@
<</nobr>>
<<next 3s t8n>>
The fellow flinches in shock and rapidly blinks his eyes. In a second, the drawing returns to normal. Horrific image fresh in his mind, his grip tightens on the drawing.
<<next 3s t8n>>
[[Tear the drawing to pieces.|tear]]
[[Put the drawing back.|leave]]
<</timed>>The ghost hunter rips the cursed thing to shreds, letting the fragments flutter to the floor. He would burn it in a second
if it wasn't a fire hazard.
<<timed 3s t8n>>
<<nobr>>
@@color:red;
He ducks suddenly as the whoosh of an thrown object whizzes past him. A bead of sweat runs
down the back of his neck. Eye level winking back at him lies the twinkling edge of a sharpened kitchen knife, the tip now
embedded in the wall. He gets the feeling he shouldn't have done that.
@@
<</nobr>>
<<set $atokens += 1>>
<<next 2s t8n>>
[[Head to the stairwell.|stairwell]]
<</timed>><<nobr>>
@@color:gray;
The fellow wordlessly puts the drawing back to its place on the refridgerator. A subtle creak can be heard coming from
the [[stairwell.|stairwell]] He makes a mental note that the burning rage present in the air a minute ago has calmed slightly.
@@
<</nobr>>
<<set $ctokens += 1>><<nobr>>
Making his way over to the stairwell, he shines his light over it. It's a rather plain, L-shaped structure with christmas lights wrapped around the railings. Odd, considering
it's the middle of July. A few family photos are on display where the corner turns leading to the upstairs area. This would be a good place to uncover some clues.
<</nobr>>
[[Use EMF Reader.|use emf]]<<nobr>>
@@color:gray;
The fellow takes his EMF reader from his belt, scanning over the photos and railing to get a reading on the ghost's energy.
Shadows jump to the wall suddenly as the dormant christmas lights zap to life, rapidly flickering from <<cycle "$color" autoselect>>
<<option "Red">>
<<option "Yellow">>
<<option "Green">>
<<option "Blue">>
<<option "Orange">>
<</cycle>>. The reader bleats in alarm, a full red light showing an ominous full 5 energy signature. He quickly makes a mental note of the reading while backing away towards the photos. A 5 reading means the ghost he is
dealing with is very active, and very, very dangerous if provoked. The lights fizzle out as quickly as they started. A scraping noise comes from the hallway upstairs.
@@
<</nobr>>
<<set $ctokens += 1>>
<<timed 8s t8n>>
[[Head upstairs to the hallway.|hallway]]
<</timed>><<nobr>>
A short hallway awaits him at the top of the stairs. 3 doors line the hallways. One is [[white with cutesy stickers|ghostroom]] plastered over its surface. Another
has a [[caution sign that reads "KEEP OUT"|brother]] but has nothing else on it but some duct tape randomly strewn around the corners. The last door is [[plain.|parents]]
<</nobr>>
<<if $ktokens eq 3>>
<<goto "help">>
<</if>>
<<if $ktokens eq 5>>
<<goto "good ending">>
<</if>>
<<if $atokens eq 3>>
<<goto "anger">>
<</if>>
<<if $atokens eq 5>>
<<goto "bad ending">>
<</if>>
<<if $ctokens eq 3>>
<<goto "clues">>
<</if>>
<<if $ctokens eq 5>>
<<goto "neutral ending">>
<</if>><<nobr>>
He figures it's a good time to search the parents' room. They weren't very helpful in giving him information to find out more about this spirit, almost
as if they were ashamed. Maybe there could be some clues here as to why. His clients seemed desperate enough that they wouldn't mind him rifling through some belongings if it helped
stop the haunting. Sweeping his flashlight through the room shows him that these people left in a hurry. Papers were scattered all over the <<if visited("desk")>><s>desk</s><<else>>[[desk|desk]]<</if>> and <<if visited("floor")>><s>floor</s><<else>>[[floor|floor]]<</if>>,
chest of drawers were haphazardly left open leaving clothes spilling out. The vanity has several smudges on it, presumably from makeup.
<</nobr>>
[[Return to hallway.|hallway]]
<<if $ktokens eq 3>>
<<goto "help">>
<</if>>
<<if $ktokens eq 6>>
<<goto "good ending">>
<</if>>
<<if $atokens eq 3>>
<<goto "anger">>
<</if>>
<<if $atokens eq 6>>
<<goto "bad ending">>
<</if>><<nobr>>
Approaching the desk, the fellow sifts through the various papers to find anything useful. He passes by various bills, notes, and personal mail before he
finds a manilla folder of interest. Simply labeled "Kim School", the folder contains a few typed letters addressed to Kim's parents about her academics.
A report card shows her grades slipping, along with several marks in bad behavior tarnishing her record. Interestingly enough, her report cards show she was a straight-A student
just a year prior, described as "a joy to have in class." Her elementary school records seem sparkling as well. Something drastic must have changed when
she started attending middle school.
<</nobr>>
<<timed 7s t8n>> @@color:green;
A wisp of fog suddenly rushes past his head and the fellow flinches as a murmur echoes in his ear.
It sounds... sad. Wistful.
@@
<</timed>>
[[Look around some more.|previous()]]
<<set $ktokens += 1>><<nobr>>
Many papers are scattered along the floor. As he sifts through them it becomes obvious that most of them are junk. However, it's not long before he comes
across a torn piece of notebook paper that catches his eye. He picks it up, frowning as he sees the scrawled writings of a child marked with a strawberry
sticker in the top corner. As he reads the first line of [["Dear Diary"|page1]] he hears his <<if visited("PDA")>><s>PDA</s><<else>>[[PDA|PDA]]<</if>> buzz on his belt. It's a little hard to read since the ink
is streaked in parts from water stains, but he can make it out alright.
<</nobr>>
[[Look around some more.|previous()]]
[[Return to the hallway.|hallway]]Dear Diary,
<<nobr>>
Mom and Dad are to busy to meet with my teacher. They keep saying "when we have time." Well WHEN is gonna be time? Hello?? They won't listen to me
when I try to tell them about whats happening at school. Their always saying theyll listen later or to just talk to Jamie. Even tho hes the worst out a
everyone. Nodbody listens to me. It's like they dont even care about me, they hate me. I [[HATE|hate]] THEM.
<</nobr>><<typesim "THIS IS NOT YOUR BUSINESS">>
<</typesim>>
[[Isn't it?|previous()]]<<script>> UI.alert("GO AWAY")<</script>>
<<nobr>>The fellow stands stiffly as the vanity mirror behind him shatters into pieces. He knows she didn't like him reading that,
but he's starting to understand what the parents were too ashamed to tell him. Really, it makes him angry too, first that these parents put work before
parenting. He thinks of his own daughter, now well into her twenties and it makes his blood boil. They never led a priviledged or cozy lifestyle, but he
always tried to listen to whatever was troubling her. He's so, so proud of how far she's come since then.
<</nobr>>
He gently places the page back on the desk.
[[Look around the room again.|parents]]
[[Return to hallway.|hallway]]
<<set $ktokens += 1>>
<<set $atokens += 1>><<nobr>>
He opens the door, noting the flimsy duct tape that falls to the floor in the process. The room is that of a typical teenage boy, filled
with clothes in various stages of nastiness, various items and knick knacks carelessly on display on the floor, and the vague scent
of body odor. On the nearby dresser, there are a few opened notebooks next to an overturned photo.
<</nobr>>
<<if visited("dresser")>><s>dresser</s><<else>>[[Examine Dresser|dresser]]<</if>>
<<if visited("badbro")>><s>Flip the photo over.</s><<else>>[[Flip the photo over.|badbro]]<</if>>
[[Return to hallway|hallway]]
In one corner of the room there appears to be a pile of <<if visited("torn")>><s>torn printer paper.</s><<else>>[[torn printer paper.|torn]]<</if>>
<<if $ktokens eq 3>>
<<goto "help">>
<</if>>
<<if $ktokens eq 6>>
<<goto "good ending">>
<</if>>
<<if $atokens eq 3>>
<<goto "anger">>
<</if>>
<<if $atokens eq 6>>
<<goto "bad ending">>
<</if>>
<<if $ctokens eq 3>>
<<goto "clues">>
<</if>>
<<if $ctokens eq 6>>
<<goto "neutral ending">>
<</if>>@@color:gray;
It appears to be an ordinary dresser with a few scratches on it. The notebook paper is blank, but rifling through it shows a few crude
vulgar comics full of bad grammar and swearing. He leaves the photo alone, figuring it was left that way for a reason.
@@
[[Look around some more.|previous()]]<<script>>UI.alert("I DON'T WANT TO SEE HIS FACE")<</script>>
A picture of a teenager with a slight smirk stares back at the ghost hunter. He looks about the same as your average high school freshman.
<<timed 7s t8n>>
@@color:red;
The fellow quickly turns his head towards the window as the window suddenly slams open letting the sound of heavy rain pour through
the room. He turns back to the picture in his hand when he notices the notebooks next to it were suddenly filled with drawings of
Satanic symbols and inverted crosses. He quickly puts the photo back on the dresser how he found it.
@@
<<next 2s>>
[[Return to the hallway.|hallway]]
<</timed>>
<<set $atokens += 1>>The fellow picks up the torn pieces of paper. Many were blank, but there were quite a few with a few scribbles and cut off lines on them.
A few parts of the pile looked like fragmented pieces of a puzzle. Within moments he realized: these are fragmented remains of drawings
similar to the one he saw on the fridge earlier. A picture begins to form in his mind. A little girl crying as her older brother steals
her precious drawings, ripping them to shreds in front of her and watching them scatter to the floor. A small nasty smirk on his face.
<<timed 5s t8n>>
@@color:green;
He spends a few moments reassembling a childish doodle of a cat. Its happy 3 mouth smiles back at him and he hears a distant echo
of a small laugh.
@@
<</timed>>
<<set $ktokens += 1>><<nobr>>
The door quietly squeaks open. Dust motes float in and out of the flashlight beam as the fellow takes in his surroundings.
The room has been poorly maintained compared to the rest of the house--a hefty layer of dust coats everything in the room.
Plenty of drawings similar to the one on the fridge are thumb-tacked all over the walls, as well as some stray papers littered about
the room. The ceiling fan is caked in dust as well and bends at an unusual angle. This is definitely Kim's room.
<</nobr>>
<<if visited("use emf2")>><s>Use EMF Reader.</s><<else>>[[Use EMF Reader.|use emf2]]<</if>>
<<if visited("diary2")>><s>Look at the papers.</s><<else>>[[Look at the papers.|diary2]]<</if>>
[[Go back to the hallway.|hallway]]
<<if $ktokens eq 3>>
<<goto "help">>
<</if>>
<<if $ktokens eq 6>>
<<goto "good ending">>
<</if>>
<<if $atokens eq 3>>
<<goto "anger">>
<</if>>
<<if $atokens eq 6>>
<<goto "bad ending">>
<</if>>
<<if $ctokens eq 3>>
<<goto "clues">>
<</if>>
<<if $ctokens eq 6>>
<<goto "neutral ending">>
<</if>><<nobr>>
@@color:gray;
There is a constant hum of a reading in most areas of the room, but it is most concentrated towards the closet. The reading
gets steadily stronger as he approaches, when it finally reaches a 5 towards a small bundle on the floor. Wrapped in a sweater
is a small piggy bank lined with golden cracks. Almost as if it was broken previously, yet its owner went through a good many hours to put it back together. Coins jingle in its small frame when shaken.
He gets the feeling this was the spirit's most prized possession.
@@
<</nobr>>
<<set $ctokens += 1>>
[[Let's see something else.|previous()]]<<script>> UI.alert("WHAT DO YOU WANT FROM ME?")<</script>> Torn loose leaf papers litter the bed. Some are too stained with water to be able to read, but the ones he manages to skim
over make something twist in his chest.
"Dear Diary,
<<nobr>>
Jamie wont leave me alone, at school or at home. Its worse now that were both in middle school now he keeps getting his
dumb friends to throw stuff at me, laugh at me. Im so tired of it. Nobody helps me when i tell them they tell me to suck
it up or just ignore it. But I cant."
<</nobr>>
"I'm done. Its not worth it anymore. Nothing is going right"
"Im sorry."
<<nobr>>
He crumples the paper in his hand. The ceiling fan comes to life suddenly, whirring massive amounts of dust
around the room, whirling the loose papers into the air. Light from the fan flickers rapidly before shorting itself and shattering the bulb.
He thinks back to how wrong the fan looks. It isn't meant to bend that way. The fellow thinks he is going to throw up.
<</nobr>>
[[Look around the room some more|ghostroom]]
<<set $ktokens += 1>>
<<set $atokens += 1>><<script>> UI.alert("I'M WARNING YOU")<</script>>
<<nobr>>
@@color:red;
At once, the fellow's flashlight begins flickering uncontrollably. Every light in the house begins blinking, and his heart
beat is in his ears as he hears strained breathing from behind him. Whipping around he sees a young girl in tattered clothes standing
several feet away, neck bent at a painful angle. Black and blue bruises stain her neck. She zooms towards him, hurried footsteps thundering through
the floor. He raises his crucifix at her, backing away. In an instant she vanishes with a hiss, and he wipes his face,
relieved. He really shouldn't be messing around here.
@@
<</nobr>>
<<set $atokens += 1>>
[[Let's be more careful.|hallway]]<<nobr>>
@@color:gray;
He looks over his current notes, pondering quietly to himself. He's getting closer to discovering what this spirit is, and how
he can stop it. Perhaps using his equipment some more will help find out more about this ghost.
@@
<</nobr>>
<<set $ctokens += 1>>
[[Back to investigating.|hallway]]@@color:green;
The pieces are starting to fall into place. Heart aching in his chest he calls out to her.
<<type 40ms>>
"Kim? Are you there?"
<</type>>
<<timed 7s t8n>>
The hairs on the back of his neck stand up as an image of a young girl in tattered clothes flick in and out of his vision.
<<next 2s t8n>><<type 40ms>>
"You don't have to hurt me. I can help you."
<</type>>
<<next 2s t8n>>
A vase in the hallway drops to the floor and shatters. A sobbing sound reaches his ears, echoing around the house.
He doesn't want to just exorcise her, not after knowing more about what really happened to her. He just needs to know a
little more about this ghost to truly help her.
<</timed>>
<<set $ktokens += 1>>
[[Find out more.|hallway]]<<script>> UI.alert("GAME OVER")<</script>>
@@color:red;
The spirit's rage reaches a breaking point. A young girl with a broken neck manifests itself again, hurling anything within reach at the fellow. He dodges the best he can, and throws his crucifix to the ground in desperation. She is unaffected, advancing relentlessly, the sharpest knives from the kitchen swirling around her in a whirlwind. He bolts to the door, only
to find it locked. He turns around, back to the door, eyes wide as the lights flicker and flicker.
<<type 400ms>>
<h1>It can't end like this!</h1>
<</type>>
<<timed 15s t8n>>
Her mouth cracks into a smile beyond what should normally be possible from a human. Raising her finger she points to him, and shortly after the only sound that can be heard in the foyer is the dull thump of a lifeless body as it slumps to the floor.
<</timed>><<nobr>>
He has everything he needs to figure out the ghost. EMF 5, fingerprints, and overprotectiveness of belongings tells him that
this ghost is a vengeful Revenant, whose prescence is only attatched to the world through a haunted object. He thinks back to that fragile
piggy bank, untouched by the blankets of dust.
<</nobr>>
[[Destroy the object!|neutral ending 2]]<<nobr>>
@@color:gray;
The fellow rushes up to the wrapped sweater in Kim's closet where the reading is strongest, unveiling the small piggy bank. Objects
begin swirling around the room attempting to dislodge the item. Panic prickles at the fellow as a bone-deep chill settles
in his gut, thumping footsteps rapidly approach the room. A deranged gurgling reaches his ears as his heart thuds in his chest.
<</nobr>>
<<timed 5s t8n>>
<<type 400ms>><h1>It's now or never!</h1><</type>>
<<next 9s t8n>>
<<nobr>>
He throws the small piggy bank straight at the floor and shields his ears as a long, piercing scream echoes throughout the
house. Furniture rattles, objects fling seemingly at random as the bits of ceramic shatter into nothing. All the lights in the
house surge brighter than they were ever meant to before they all short out at once.
Breathing heavily, the fellow opens his eyes to a quiet, darkened house. One with no more signs of a wrathful spirit haunting it.
He sighs heavily, legs wobbling as he makes his way to the door, not quite shaking the unresolved feeling of what he saw. He really doesn't get paid enough for this shit.
<</nobr>><<next 5s t8n>>
<h1>END</h1>
@@
<</timed>>@@color:green;
He stands in the middle of Kim's room, taking in a deep breath.
<<type 40ms>>
"Kim. Kim, can you hear me? Please show yourself, I'm here to help."
<</type>>
<<timed 5s t8n>>
Papers fall off the wall and the window rattles in its frame. He swallows nervously but continues, determined.
<<next 2s t8n>>
<<type 40ms>>
"What happened wasn't your fault, Kim. I'm sorry that your parents couldn't see what was happening. I'm sorry that your school didn't help you. I'm sorry your brother hurt you."
<</type>>
<<next 7s t8n>>
A quiet sob reaches his ears as Kim manifests herself again before him. Tears run down her face at a strange angle as she sniffles quietly. He drops to one knee, smiling gently at her.
<<type 40ms>>
"I'm here for you. You're going to be okay."
<</type>>
<<next 10s t8n>>
Her ghastly arms wrap around him as she sobs into his shoulder. He holds her phantasmal form for a long time, not even believing his own words. The damage has already been done, and this poor girl was robbed of her life at such a young age.
<<next 5s t8n>>
After a long while, she lets go of him, standing back and wiping her eyes. She gives him a small smile, before slowly fading away. As he stands up, he hears a small whisper brush past him in a tiny voice that said:
<<next 5s t8n>>
<<type 400ms>><h1>t h a n k y o u </h1><</type>>
@@
<</timed>>